Equip the Next Generation with Real Tech Skills
The Creative Institute closes the tech access gap for children and young adults aged 12–25 across Nigeria. Through hands-on, practical learning and mentorship, we're building a generation of innovators, creators, and problem-solvers.
About The Creative Institute
Closing the tech access gap in Nigeria
The Creative Institute (TCI) is an educational program created to equip children and young adults aged 12–25 with practical, real-world technology skills. We believe that success comes from innovation, skills, and creativity—not fraud.
Our hybrid model combines a non-profit arm that provides free or low-cost in-person and online tech education for underprivileged learners with a for-profit EdTech platform that delivers structured online courses to sustain operations and scale impact.
Our Mission
Provide accessible, hands-on tech education that empowers young Nigerians to build careers, create solutions, and drive innovation.
Our Vision
Train one million children in tech across Nigeria by 2035, creating a generation of skilled innovators and problem-solvers.
Long-term Goal: By 2035, we aim to have trained one million children in tech across Nigeria, creating pathways to employment, entrepreneurship, and innovation.
Train-A-Child in Tech
Our flagship initiative for hands-on, practical learning
Train-A-Child in Tech is TCI's flagship initiative, targeting children and young adults aged 12–25. The program focuses on hands-on, practical learning with real-world projects, mentorship, and clear pathways to employment or freelancing.
Participants gain foundational exposure to technology, develop portfolio-ready skills, and receive support to become job-ready or freelance-ready.
Skills We Teach
Graphic Design
Video Editing
UI/UX Design
Web Development
Data & Tech Literacy
Foundational Exposure
Introduction to core tech concepts and tools
Portfolio-Ready Skills
Practical projects that build a professional portfolio
Job-Ready Pathways
Mentorship and support for employment or freelancing
Three-Year Roadmap
Our implementation plan for scale and impact
Phase One
Year 1
- Pilot programs in five cities
- Launch MVP EdTech platform
- Train 100–500 learners
- Form partnerships with schools, NGOs, and tech organizations
Phase Two
Year 2
- Expand to 15 states
- Full EdTech platform with gamified learning
- Mentor and teacher training programs
- Monetization through subscriptions and partnerships
Phase Three
Year 3
- Nationwide scale across all states and FCT
- Advanced courses: AI, IoT, cybersecurity, robotics
- Data-driven learning analytics
- Large-scale community mentorship network
Partners & Supporters
Organizations supporting our mission
Teapeaco Foods
Aricah
The DAO Network
Ink By Anon